Game class
Describes a game. Use getInternalLink with internalLinkTypeGame to share the game.
- Inheritance
- Available Extensions
Constructors
Properties
- animation ↔ Animation?
-
Game animation; may be null.
read / write
- clientId ↔ int?
-
TDLib client instance identifier, for which the response was received.
read / writeoverride
- description ↔ String
-
Game description.
read / write
- extra ↔ int?
-
Request identifier. Must be non-zero.
read / writeoverride
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- id ↔ int64
-
Unique game identifier.
; string representation of int, use
int.parse
read / write - photo ↔ Photo
-
Game photo.
read / write
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
- short_name ↔ String
-
Game short name.
read / write
- text ↔ FormattedText
-
Game text, usually containing scoreboards for a game.
read / write
- title ↔ String
-
Game title.
read / write
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
Object to Map serializer
override
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
Constants
- CONSTRUCTOR → const String
-
@type
"game"